Using the previous JS example (with some polishing), we start the conversion by copying the JS code into a C file. Step-by-step we run through the principles of converting this JS code into valid C code that we can compile into Web Assembly, based on the same principles we learnt in the initial lessons. We paste the C code into WASM Fiddle to get the resulting WebAssembly binary, and wire it into the application.
Demo repo: https://github.com/guybedford/wasm-demo
Note the demo is currently only supported in Chrome Canary with the Experimental Web Platform flag (chrome://flags/#enable-experimental-web-platform-feature) enabled due to the use of ES modules and WebGL 2.0.