With our Redux implementation lousy with State ADT based reducers, it is time to hook it all up to a React Shell. Having already built out some UI/UX in React that is connected to our store, we’ll spend the first part of this lesson with a quick tour of how our store integrates using the standard react-redux
library.
Once we get a handle on our state's propagation through the app, we can focus in on how we will dispatch our actions during game play. We’ll implement the ability to start the game by using the startGame
action creator to create a dispatching function that is passed through our component tree, down to the Start Game button in our Playing Area.