Animate TresJS Objects with the useRenderLoop Composable

InstructorAlvaro Saburido

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In this TresJS lesson, we explore how to animate 3D objects in a scene using the render loop.

We'll cover:

  • Using the useRenderLoop composable and onLoop callback to run code every frame
  • Creating refs with useRef to reference and modify 3D object properties like position and rotation
  • Handling varying device frame rates with delta or elapsed time for consistent animation speed

By the end of the video, you'll be ready to create smooth animations in your own TresJS scenes.